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antics-gg/antics-mcp

by Various

MCP server that deploys a web game to a playable multiplayer URL (rooms, state sync, leaderboards).

A

MCP

antics-gg/antics-mcp

Added 16 June 2026

Overview

An MCP server that takes a web game and deploys it to a multiplayer URL with room management, state synchronization, and leaderboard functionality. It uses the Model Context Protocol to integrate with AI assistants or tools that can trigger game deployment.

Best for

Best for
Developers who want to quickly prototype multiplayer web games with minimal backend effort

Use cases

  • Deploy a local web game as a multiplayer experience with minimal setup
  • Add real-time state sync and room management to a game prototype
  • Include automatic leaderboards in a deployed multiplayer game

Notes

An MCP server that takes a web game and deploys it to a multiplayer URL with room management, state synchronization, and leaderboard functionality. It uses the Model Context Protocol to integrate with AI assistants or tools that can trigger game deployment.

1 stars on GitHub. Last updated 2026-06-16.

Use cases

  • Deploy a local web game as a multiplayer experience with minimal setup
  • Add real-time state sync and room management to a game prototype
  • Include automatic leaderboards in a deployed multiplayer game

Pros

  • Automates deployment of multiplayer features like rooms and leaderboards
  • Handles state synchronization without manual backend coding
  • Lightweight JavaScript implementation for quick integration

Cons

  • Limited community support with only 1 GitHub star
  • Requires familiarity with MCP protocol to use effectively
  • Only works for web-based games and may lack advanced multiplayer options

Indexed from awesome-mcp-servers-punkpeye and enriched against its public facts.

Pros

  • Automates deployment of multiplayer features like rooms and leaderboards
  • Handles state synchronization without manual backend coding
  • Lightweight JavaScript implementation for quick integration

Cons

  • Limited community support with only 1 GitHub star
  • Requires familiarity with MCP protocol to use effectively
  • Only works for web-based games and may lack advanced multiplayer options