CoderGamester/mcp-unity
by Various
Model Context Protocol (MCP) plugin to connect with Unity Editor — designed for Cursor, Claude Code, Codex, Windsurf and other IDEs
MCP
CoderGamester/mcp-unity
Added 1 June 2026
Overview
CoderGamester/mcp-unity is a Model Context Protocol plugin that connects AI coding assistants to the Unity Editor. It enables tools like Cursor, Claude Code, Codex, and Windsurf to read scene data, manipulate game objects, and execute Unity commands through natural language. The plugin is written in C# and communicates with the Unity Editor via the MCP standard.
Best for
Best for
Developers using AI coding assistants to interact with Unity Editor
Use cases
- Controlling Unity Editor from AI assistants
- Reading scene hierarchy and component data
- Executing Unity commands via natural language
How to use
Install
npx @modelcontextprotocol/inspector node Server~/build/index.js Tested with
Claude Desktop, Claude Code, Cursor, Windsurf, VS Code
Notes
CoderGamester/mcp-unity is a Model Context Protocol plugin that connects AI coding assistants to the Unity Editor. It enables tools like Cursor, Claude Code, Codex, and Windsurf to read scene data, manipulate game objects, and execute Unity commands through natural language. The plugin is written in C# and communicates with the Unity Editor via the MCP standard.
1,737 stars on GitHub. Last updated 2026-05-28. Licensed MIT.
Use cases
- Controlling Unity Editor from AI assistants
- Reading scene hierarchy and component data
- Executing Unity commands via natural language
Pros
- Open source with 1,737 stars indicating community interest
- Works with multiple popular AI coding IDEs
- Direct integration into Unity Editor workflow
Cons
- Requires Unity Editor to be running and connected
- Depends on the Model Context Protocol which may have limited adoption
- Documentation and stability may vary as an open source project
Indexed from awesome-mcp-servers-punkpeye and enriched against its public facts.
Pros
- Open source with 1,737 stars indicating community interest
- Works with multiple popular AI coding IDEs
- Direct integration into Unity Editor workflow
Cons
- Requires Unity Editor to be running and connected
- Depends on the Model Context Protocol which may have limited adoption
- Documentation and stability may vary as an open source project
Pairs with
Other entries in the index that connect to this one. Click through to see the chain.
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