tomholford/mcp-tic-tac-toe
by Various
Play tic-tac-toe against an LLM via MCP
MCP
tomholford/mcp-tic-tac-toe
Added 1 June 2026
Overview
A Go-based MCP server that lets you play tic-tac-toe against an LLM. It exposes the game state and moves through the Model Context Protocol, enabling any MCP-compatible client to act as the opponent.
Best for
Best for
Developers learning MCP or prototyping game-based LLM interactions
Use cases
- Testing MCP integration with a simple turn-based game
- Demonstrating LLM interaction with a structured game board
- Prototyping game logic in an MCP environment
How to use
Install
go build -o bin/server cmd/server.go Tools exposed
new_gamelist_gamesreset_gamemake_moveget_boardget_available_movesget_statusanalyze_position
Tested with
Claude Code, Claude Desktop
Example client config
{\n "mcpServers": {\n "tic-tac-toe": {\n "command": "/full/path/to/mcp-tic-tac-toe/bin/server",\n "args": ["-transport=stdio"],\n "env": {}\n }\n }\n} Notes
A Go-based MCP server that lets you play tic-tac-toe against an LLM. It exposes the game state and moves through the Model Context Protocol, enabling any MCP-compatible client to act as the opponent.
3 stars on GitHub. Last updated 2025-07-11.
Use cases
- Testing MCP integration with a simple turn-based game
- Demonstrating LLM interaction with a structured game board
- Prototyping game logic in an MCP environment
Pros
- Lightweight Go implementation with minimal dependencies
- Clear example of MCP server for turn-based interactions
- Easy to run and test locally
Cons
- Very limited scope (only tic-tac-toe)
- Low community adoption (3 stars)
- No active maintenance or updates visible
Indexed from awesome-mcp-servers-punkpeye and enriched against its public facts.
Pros
- Lightweight Go implementation with minimal dependencies
- Clear example of MCP server for turn-based interactions
- Easy to run and test locally
Cons
- Very limited scope (only tic-tac-toe)
- Low community adoption (3 stars)
- No active maintenance or updates visible
Pairs with
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