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Skills

Sprite Gen

by aldegad

Generate game sprites and images through GPT or Grok, with automatic clean-up, curation, animation atlases and engine exports.

Our verdict

Not reviewed yet

We have not reviewed Sprite Gen yet

No one at Enterprise DNA has checked this listing against its sources. The description comes from public listings gathered automatically. Any fact below shows where it came from and when it was last checked.

How we review records

From the listing

About Sprite Gen

A sprite and image generation skill that works through GPT image generation or Grok. Beyond single images it handles transparent cutouts, chroma removal, animation atlases, video loops, palette swaps, repeating backgrounds, projected shadows, title logos, image-to-video clips and talking-face layers, with a curation view and exports for game engines. Some instructions are in Korean.

Best for

Indie game developers producing art assets

Use cases

  • Generate a character sprite sheet with clean transparency
  • Make a game title logo with the lettering on a transparent layer
  • Turn a still into a short looping clip

Notes

Why it matters

Raw generated images are rarely game-ready: backgrounds, edges and frames need fixing. This skill does that clean-up as part of generation.

Source

  • Skill file: SKILL.md in aldegad/sprite-gen.
  • Repository: 3,018 GitHub stars, Apache-2.0 licence. Checked 24 Oct 2026 through the GitHub API.
  • Last change to the skill: 24 Oct 2026.
  • This page was written from the skill's own SKILL.md. It is not an Enterprise DNA source review and the skill has not been installed or tested by us.

Pros

  • Covers the clean-up steps games need
  • Engine exports and animation atlases
  • Actively updated

Cons

  • Needs Codex or Grok access for generation
  • Many features, so expect a learning curve

Key facts

What we have checked

Days since the last commit
0
Checked GitHub
GitHub forks
403
Checked GitHub
GitHub stars
3,870
Checked GitHub
Days to a first reply on issues
4.4
Checked GitHub
Open issues
0
Checked GitHub
Releases in the last 90 days
91
Checked GitHub

Each value shows when we last confirmed it and where it came from. Values we have not confirmed are left out, never guessed.

Stars and usage

How Sprite Gen is growing

GitHub stars

3,124 to 3,870

stars. 31 Oct 2026 to 7 Nov 2026, 2 readings.

Source: GitHub. Checked .

Health and security

Is Sprite Gen looked after, and what do its setup files show

Health score

80 out of 100

Does someone look after this repository? It does not say the code is good or safe. Worked out from GitHub signals checked . How it is worked out

PartPointsWhat we saw
Recent activity30 of 30Last push 0 days ago
Releases15 of 1591 releases in 90 days
Issue replies19 of 20First reply in 4.4 days (median)
Maintainer0 of 15Owned by a single user
Official sourceNot countedMCP servers only

Security check static checks

100 out of 100

Reads what is published about the server: package advisories, licence, secrets in the documented setup and tool permissions. Nothing is installed or run, so this is not a security assessment. Checked by edna-skill-static-v1 HEAD@eb6e851e3b9b. What it checks

  • Note 197 files were not read (over 512 KB, or past the 60 file cap): sprite_gen/effects/breath_beat.py, sprite_gen/effects/breathe.py, sprite_gen/effects/interpolate.py and more.
  • Note 2 of 2 packages are not pinned to one version, so only the malicious packages list was checked for them, not version advisories.

Sources

Where this comes from

  • GitHubRegistry

    Checked · Days since the last commit, GitHub forks, GitHub stars, Days to a first reply on issues, Open issues, Releases in the last 90 days

A source shows what was published when we checked it. It does not certify security, performance or a working installation. Read our method.

Changelog

What changed

No changes recorded yet. Releases, price changes and deprecations appear here, with their dates, once we track them for this record.

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