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NAJEMWEHBE/unreal-ai-connection

by Various

Drive Unreal Engine 5.7 from any MCP client — 143 editor-automation tools (inspect, author, render) over a local TCP socket.

N

MCP

NAJEMWEHBE/unreal-ai-connection

Added 1 June 2026

#ai-agents #claude-code #cline #codex-cli #continue #copilot #cpp #cursor

Overview

Open-source plugin that connects Unreal Engine 5.7 to any MCP client over a local TCP socket. Exposes 143 editor-automation tools covering inspection, authoring, and rendering.

Best for

Best for
Developers who want to automate Unreal Engine 5.7 editor workflows through the MCP protocol

Use cases

  • Automate repetitive editor tasks from an MCP client
  • Script scene inspection and asset authoring remotely
  • Integrate Unreal Engine into a larger MCP-driven pipeline

How to use

Install

pip install pytest pytest-cov

Tools exposed

  • execute_unreal_python
  • run_python_file
  • apply_python_to_selection
  • exec_python_persistent
  • reset_python_state
  • get_project_summary
  • find_assets
  • inspect_asset
  • move_asset
  • rename_asset
  • duplicate_asset
  • delete_asset
  • fix_up_redirectors
  • create_data_table
  • create_data_asset
  • inspect_blueprint
  • compile_blueprint
  • inspect_widget_tree
  • inspect_widget_blueprint
  • edit_widget_tree

Tested with

Claude Desktop, Claude Code, Cursor, Windsurf, Cline, Continue, VS Code

Notes

Open-source plugin that connects Unreal Engine 5.7 to any MCP client over a local TCP socket. Exposes 143 editor-automation tools covering inspection, authoring, and rendering.

4 stars on GitHub. Last updated 2026-05-31. Licensed MIT.

Use cases

  • Automate repetitive editor tasks from an MCP client
  • Script scene inspection and asset authoring remotely
  • Integrate Unreal Engine into a larger MCP-driven pipeline

Pros

  • Exposes a large set of editor operations (143 tools) in one plugin
  • Enables Unreal Engine to be driven by any MCP-compatible client
  • Open source and written in C++ for custom extension

Cons

  • Low community engagement (4 stars), might lack wider testing and docs
  • Requires C++ knowledge to modify or debug the plugin
  • TCP socket approach has inherent security and network considerations

Indexed from awesome-mcp-servers-punkpeye and enriched against its public facts.

Pros

  • Exposes a large set of editor operations (143 tools) in one plugin
  • Enables Unreal Engine to be driven by any MCP-compatible client
  • Open source and written in C++ for custom extension

Cons

  • Low community engagement (4 stars), might lack wider testing and docs
  • Requires C++ knowledge to modify or debug the plugin
  • TCP socket approach has inherent security and network considerations
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