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NAJEMWEHBE/unreal-ai-connection

Drive Unreal Engine 5.7 from any MCP client — 143 editor-automation tools (inspect, author, render) over a local TCP socket.

Our verdict

Not reviewed yet

We have not reviewed NAJEMWEHBE/unreal-ai-connection yet

No one at Enterprise DNA has checked this listing against its sources. The description comes from public listings gathered automatically. Any fact below shows where it came from and when it was last checked.

How we review records

From the listing

About NAJEMWEHBE/unreal-ai-connection

Open-source plugin that connects Unreal Engine 5.7 to any MCP client over a local TCP socket. Exposes 143 editor-automation tools covering inspection, authoring, and rendering.

Best for

Developers who want to automate Unreal Engine 5.7 editor workflows through the MCP protocol

Use cases

  • Automate repetitive editor tasks from an MCP client
  • Script scene inspection and asset authoring remotely
  • Integrate Unreal Engine into a larger MCP-driven pipeline

Notes

4 stars on GitHub. Last updated 2026-05-31. Licensed MIT.

Pros

  • Exposes a large set of editor operations (143 tools) in one plugin
  • Enables Unreal Engine to be driven by any MCP-compatible client
  • Open source and written in C++ for custom extension

Cons

  • Low community engagement (4 stars), might lack wider testing and docs
  • Requires C++ knowledge to modify or debug the plugin
  • TCP socket approach has inherent security and network considerations

Key facts

What we have checked

Not checked yet. Dated facts such as prices, releases and repository activity appear here once we have confirmed them from a source.

How to use

How to set it up

As the listing publishes it. We have not run this install.

Install

pip install pytest pytest-cov

Tools exposed

  • execute_unreal_python
  • run_python_file
  • apply_python_to_selection
  • exec_python_persistent
  • reset_python_state
  • get_project_summary
  • find_assets
  • inspect_asset
  • move_asset
  • rename_asset
  • duplicate_asset
  • delete_asset
  • fix_up_redirectors
  • create_data_table
  • create_data_asset
  • inspect_blueprint
  • compile_blueprint
  • inspect_widget_tree
  • inspect_widget_blueprint
  • edit_widget_tree

Clients the listing names (not checked here)

Claude Desktop, Claude Code, Cursor, Windsurf, Cline, Continue, VS Code

Install

Add NAJEMWEHBE/unreal-ai-connection to your client

Not verified yet

No install recipe yet. We write one for Claude Code, Claude Desktop, Cursor, VS Code, Codex and ChatGPT when the server is in the official MCP registry with a package or remote address we can use.

Until then, follow the project's own README, or the setup the listing publishes under How to set it up.

Works with

What NAJEMWEHBE/unreal-ai-connection connects to

No confirmed connections yet. A product appears here when the server's registry name, repo, homepage or name ties it to that product, and a client appears when we have an install recipe for it.

Alternatives

Alternatives to NAJEMWEHBE/unreal-ai-connection

RecordTypeHow we knowChecked
ahujasid/blender-mcpThis is an alternative to itMCP serverNamed in the listingNot dated
Coding-Solo/godot-mcpThis is an alternative to itMCP serverNamed in the listingNot dated

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Sources

Where this comes from

No sources recorded yet. Each source we check is listed here with the date we checked it.

A source shows what was published when we checked it. It does not certify security, performance or a working installation. Read our method.

Changelog

What changed

No changes recorded yet. Releases, price changes and deprecations appear here, with their dates, once we track them for this record.

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