Coding-Solo/godot-mcp
by Various
MCP server for interfacing with Godot game engine. Provides tools for launching the editor, running projects, and capturing debug output.
MCP
Coding-Solo/godot-mcp
Added 1 June 2026
Overview
A Model Context Protocol (MCP) server that enables LLM tools to control the Godot game engine. It provides tools to launch the Godot editor, run projects, and capture debug output, allowing AI assistants to interact with game development workflows.
Best for
Best for
Game developers using Godot who want AI assistance for editing and debugging
Use cases
- Launching Godot editor from an AI assistant
- Running game projects and monitoring debug output
- Integrating LLM-based code generation with Godot engine
How to use
Install
claude mcp add godot -- npx @coding-solo/godot-mcp Tools exposed
GODOT_PATH
Tested with
Claude Code, Cursor, Cline
Notes
A Model Context Protocol (MCP) server that enables LLM tools to control the Godot game engine. It provides tools to launch the Godot editor, run projects, and capture debug output, allowing AI assistants to interact with game development workflows.
3,965 stars on GitHub. Last updated 2026-04-16. Licensed MIT.
Use cases
- Launching Godot editor from an AI assistant
- Running game projects and monitoring debug output
- Integrating LLM-based code generation with Godot engine
Pros
- Well-adopted open source tool with 3965 stars
- Enables AI assistants to directly control Godot engine
- Captures debug output for error detection
Cons
- Requires the MCP protocol and compatible AI clients
- Not an official Godot tool, may lack full engine API coverage
- Debug output capture may be limited to basic stdout
Indexed from awesome-mcp-servers-punkpeye and enriched against its public facts.
Pros
- Well-adopted open source tool with 3965 stars
- Enables AI assistants to directly control Godot engine
- Captures debug output for error detection
Cons
- Requires the MCP protocol and compatible AI clients
- Not an official Godot tool, may lack full engine API coverage
- Debug output capture may be limited to basic stdout
Pairs with
Other entries in the index that connect to this one. Click through to see the chain.
DiegoLopez0208/RpgMakerMVUltimate-MCP
Various
RPG Maker MV Ultimate — AI copilot (MCP): generate maps, edit the database & events, and understand your project (validate references, explain why an event never fires, critique ma
lpigeon/ros-mcp-server
Various
Connect AI models like Claude & GPT with robots using MCP and ROS.
beckettlab/beckett-godot-mcp
Various
Zero-sidecar MCP server inside the Godot editor. AI agents (Claude Code, Cursor) inspect, author, run and SEE your game. GDScript + C#, validate-before-write, no Node.js. Godot 4.2
buildepicshit/Wick
Various
Roslyn-enriched C# exception telemetry for Godot Engine, exposed over MCP
Erodenn/godot-mcp-runtime
Various
A lightweight, zero-footprint TypeScript MCP server that lets AI assistants interact with the Godot 4.x game engine.
gregario/godot-forge
Various
The MCP server for Godot 4 — test runner, API docs, script analysis, and more.
n24q02m/better-godot-mcp
Various
Composite MCP server for Godot Engine -- 17 mega-tools for AI-assisted game development
NAJEMWEHBE/unreal-ai-connection
Various
Drive Unreal Engine 5.7 from any MCP client — 143 editor-automation tools (inspect, author, render) over a local TCP socket.
youichi-uda/godot-mcp-pro
Various
162 MCP tools for AI-powered Godot 4 development. Scene, animation, 3D, physics, particles, audio, shader, input simulation, runtime analysis, navigation, testing & more. $15 one-t
Get the free Developer’s Field Guide
A 27-page field guide to the AI coding workflow with Claude. Claude Code, MCP servers, the prompt patterns that work, and what to delegate. Free.
Enter your work email. We send it straight over, plus a few short notes worth knowing. Unsubscribe any time.