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youichi-uda/godot-mcp-pro

by Various

162 MCP tools for AI-powered Godot 4 development. Scene, animation, 3D, physics, particles, audio, shader, input simulation, runtime analysis, navigation, testing & more. $15 one-t

Y

MCP

youichi-uda/godot-mcp-pro

Added 1 June 2026

#ai #ai-tools #claude #cursor #game-development #gamedev #gdscript #godot

Overview

A paid MCP server providing 162 tools for Godot 4 development, covering scene editing, animation, 3D, physics, particles, audio, shaders, input simulation, runtime analysis, navigation, and testing. It integrates with AI assistants via the Model Context Protocol to automate engine tasks.

Best for

Best for
Godot 4 developers who want to accelerate workflows using AI-assisted automation

Use cases

  • Automate scene creation and manipulation in Godot 4
  • Simulate player input for testing gameplay mechanics
  • Run runtime analysis and debug physics or navigation

How to use

Install

cd server\nnpm install\nnpm run build

Tools exposed

  • get_project_info
  • get_filesystem_tree
  • search_files
  • get_project_settings
  • set_project_setting
  • uid_to_project_path
  • project_path_to_uid
  • get_scene_tree
  • get_scene_file_content
  • create_scene
  • open_scene
  • delete_scene
  • add_scene_instance
  • play_scene
  • stop_scene
  • save_scene
  • add_node
  • delete_node
  • duplicate_node
  • move_node

Tested with

Claude Code, VS Code Copilot, OpenAI Codex CLI, Cline, Roo Code, Windsurf, JetBrains Junie, Gemini CLI

Example client config

{\n  "mcpServers": {\n    "godot-mcp-pro": {\n      "command": "node",\n      "args": ["/path/to/server/build/index.js", "--lite"]\n    }\n  }\n}

Notes

A paid MCP server providing 162 tools for Godot 4 development, covering scene editing, animation, 3D, physics, particles, audio, shaders, input simulation, runtime analysis, navigation, and testing. It integrates with AI assistants via the Model Context Protocol to automate engine tasks.

398 stars on GitHub. Last updated 2026-05-24.

Use cases

  • Automate scene creation and manipulation in Godot 4
  • Simulate player input for testing gameplay mechanics
  • Run runtime analysis and debug physics or navigation

Pros

  • Broad tool coverage across many engine subsystems
  • One-time payment with no subscription required
  • Actively maintained with 398 GitHub stars

Cons

  • Requires Godot 4 and MCP-compatible AI client
  • Paid tool with no free tier or trial mentioned
  • Limited to GDScript; no C# or other language support

Indexed from awesome-mcp-servers-punkpeye and enriched against its public facts.

Pros

  • Broad tool coverage across many engine subsystems
  • One-time payment with no subscription required
  • Actively maintained with 398 GitHub stars

Cons

  • Requires Godot 4 and MCP-compatible AI client
  • Paid tool with no free tier or trial mentioned
  • Limited to GDScript; no C# or other language support
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